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Rogue Legacy

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. - **Locations:** ensure everything can be reached and acquired. - **Items:** ensure all logically relevant items can be acquired. - **Minimal:** ensure what is needed to reach your goal can be acquired.
0
25
0
0

Starting Gender

Determines the gender of your initial 'Sir Lee' character.
0
0
25

Starting Class

Determines the starting class of your initial 'Sir Lee' character.
25
0
0
0
0
0
0
0
0

Available Classes

List of classes that will be in the item pool to find. The upgraded form of the class will be added with it. The upgraded form of your starting class will be available regardless.

New Game Plus

Puts the castle in new game plus mode which vastly increases enemy level, but increases gold gain by 50%. Not recommended for those inexperienced to Rogue Legacy!
25
0
0
0

Fairy Chests Per Zone

Determines the number of Fairy Chests in a given zone that contain items. After these have been checked, only stat bonuses can be found in Fairy Chests.
This is a range option.

Accepted values:
Normal range: 0 - 15
0
25
0
0
0
0
0

Chests Per Zone

Determines the number of Non-Fairy Chests in a given zone that contain items. After these have been checked, only gold or stat bonuses can be found in Chests.
This is a range option.

Accepted values:
Normal range: 20 - 50
25
0
0
0
0
0

Universal Fairy Chests

Determines if fairy chests should be combined into one pool instead of per zone, similar to Risk of Rain 2.
25
0
0

Universal Non-Fairy Chests

Determines if non-fairy chests should be combined into one pool instead of per zone, similar to Risk of Rain 2.
25
0
0

Vendors

Determines where to place the Blacksmith and Enchantress unlocks in logic (or start with them unlocked).
0
25
0
0
0

Architect

Determines where the Architect sits in the item pool.
0
0
25
0
0

Architect Fee Percentage

Determines how large of a percentage the architect takes from the player when utilizing his services. 100 means he takes all your gold. 0 means his services are free.
This is a range option.

Accepted values:
Normal range: 0 - 100
0
25
0
0
0
0
0

Disable Charon

Prevents Charon from taking your money when you re-enter the castle. Also removes Haggling from the Item Pool.
25
0
0

Require Purchasing

Determines where you will be required to purchase equipment and runes from the Blacksmith and Enchantress before equipping them. If you disable require purchasing, Manor Renovations are scaled to take this into account.
0
25
0

Progressive Blueprints

Instead of shuffling blueprints randomly into the pool, blueprint unlocks are progressively unlocked. You would get Squire first, then Knight, etc., until finally Dark.
25
0
0

Gold Gain Multiplier

Adjusts the multiplier for gaining gold from all sources.
25
0
0
0
0
0

Number of Children

Determines the number of offspring you can choose from on the lineage screen after a death.
This is a range option.

Accepted values:
Normal range: 1 - 5
0
25
0
0
0
0
0

Free Diary On Generation

Allows the player to get a free diary check every time they regenerate the castle in the starting room.
0
25
0

Khidr

Determines if Neo Khidr replaces Khidr in their boss room.
25
0
0

Alexander

Determines if Alexander the IV replaces Alexander in their boss room.
25
0
0

Ponce de Leon

Determines if Ponce de Freon replaces Ponce de Leon in their boss room.
25
0
0

Herodotus

Determines if Astrodotus replaces Herodotus in their boss room.
25
0
0

Health Up Pool

Determines the number of Health Ups in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 15
0
25
0
0
0
0

Mana Up Pool

Determines the number of Mana Ups in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 15
0
25
0
0
0
0

Attack Up Pool

Determines the number of Attack Ups in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 15
0
25
0
0
0
0

Magic Damage Up Pool

Determines the number of Magic Damage Ups in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 15
0
25
0
0
0
0

Armor Up Pool

Determines the number of Armor Ups in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 10
0
25
0
0
0
0

Equip Up Pool

Determines the number of Equip Ups in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 10
0
25
0
0
0
0

Crit Chance Up Pool

Determines the number of Crit Chance Ups in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0

Crit Damage Up Pool

Determines the number of Crit Damage Ups in the item pool.
This is a range option.

Accepted values:
Normal range: 0 - 5
0
25
0
0
0
0

Allow Default Names

Determines if the default names defined in the vanilla game are allowed to be used. Warning: Your world will not generate if the number of Additional Names defined is less than the Number of Children value.
0
25
0

Additional Names

Set of additional names your potential offspring can have. If Allow Default Names is disabled, this is the only list of names your children can have. The first value will also be your initial character's name depending on Starting Gender.
This option is not supported. Please edit your .yaml file manually.

Additional Names

Set of additional names your potential offspring can have. If Allow Default Names is disabled, this is the only list of names your children can have. The first value will also be your initial character's name depending on Starting Gender.
This option is not supported. Please edit your .yaml file manually.

Death Link

When you die, everyone dies. Of course the reverse is true too.
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.

Non-local Items

Forces these items to be outside their native world.

Start Inventory

Start with these items.

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option is not supported. Please edit your .yaml file manually.