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Yu-Gi-Oh! 2006

Weighted Options

Weighted options allow you to choose how likely a particular option's value is to be used in game generation. The higher a value is weighted, the more likely the option will be chosen. Think of them like entries in a raffle.

Choose the options you would like to play with! You may generate a single-player game from this page, or download an options file you can use to participate in a MultiWorld.

A list of all games you have generated can be found on the User Content page.


Game Options

Progression Balancing

A system that can move progression earlier, to try and prevent the player from getting stuck and bored early. A lower setting means more getting stuck. A higher setting means less getting stuck.
This is a range option.

Accepted values:
Normal range: 0 - 99

The following values have special meanings, and may fall outside the normal range.
  • 0: Disabled
  • 50: Normal
  • 99: Extreme
0
25
0
0
0
0
0

Accessibility

Set rules for reachability of your items/locations. - **Locations:** ensure everything can be reached and acquired. - **Items:** ensure all logically relevant items can be acquired. - **Minimal:** ensure what is needed to reach your goal can be acquired.
0
25
0
0

Structure Deck

Which Structure Deck you start with
0
0
0
0
0
0
0
25
0

Banlist

Which Banlist you start with
0
0
0
0
0
25
0

Final Campaign Boss unlock Condition

How to unlock the final campaign boss and goal for the world
25
0
0

Fourth Tier 5 Campaign Boss unlock Condition

How to unlock the fourth campaign boss
25
0
0

Third Tier 5 Campaign Boss unlock Condition

How to unlock the third campaign boss
25
0
0

Final Campaign Boss challenges unlock amount

Number of Limited/Theme Duels completed for the Final Campaign Boss to appear
This is a range option.

Accepted values:
Normal range: 0 - 91
0
25
0
0
0
0
0

Fourth Tier 5 Campaign Boss unlock amount

Number of Limited/Theme Duels completed for the Fourth Level 5 Campaign Opponent to appear
This is a range option.

Accepted values:
Normal range: 0 - 91
0
25
0
0
0
0
0

Third Tier 5 Campaign Boss unlock amount

Number of Limited/Theme Duels completed for the Third Level 5 Campaign Opponent to appear
This is a range option.

Accepted values:
Normal range: 0 - 91
0
25
0
0
0
0
0

Final Campaign Boss campaign opponent unlock amount

Number of Campaign Opponents Duels defeated for the Final Campaign Boss to appear
This is a range option.

Accepted values:
Normal range: 0 - 24
0
25
0
0
0
0
0

Fourth Tier 5 Campaign Boss campaign opponent unlock amount

Number of Campaign Opponents Duels defeated for the Fourth Level 5 Campaign Opponent to appear
This is a range option.

Accepted values:
Normal range: 0 - 23
0
25
0
0
0
0
0

Third Tier 5 Campaign Boss campaign opponent unlock amount

Number of Campaign Opponents Duels defeated for the Third Level 5 Campaign Opponent to appear
This is a range option.

Accepted values:
Normal range: 0 - 22
0
25
0
0
0
0
0

Number of Challenges

Number of random Limited/Theme Duels that are included. The rest will be inaccessible.
This is a range option.

Accepted values:
Normal range: 0 - 91
0
25
0
0
0
0
0

Starting Money

The amount of money you start with
This is a range option.

Accepted values:
Normal range: 0 - 100000
0
25
0
0
0
0
0

Money Reward Multiplier

By which amount the campaign reward money is multiplied
This is a range option.

Accepted values:
Normal range: 1 - 255
0
25
0
0
0
0
0

Normalize Booster Packs

If enabled every booster pack costs the same otherwise vanilla cost is used
0
25
0

Booster Pack Prices

Only Works if normalize booster packs is enabled. Sets the amount that what every booster pack costs.
This is a range option.

Accepted values:
Normal range: 1 - 3000
0
25
0
0
0
0
0

Add Empty Ban List

Adds a Ban List where everything is at 3 to the item pool
25
0
0

Campaign Opponents Shuffle

Replaces the campaign with random opponents from the entire game
25
0
0

OCG Arts

Always use the OCG artworks for cards
25
0
0
Item & Location Options

Local Items

Forces these items to be in their native world.
 

Non-local Items

Forces these items to be outside their native world.
 

Start Inventory

Start with these items.

Start Hints

Start with these item's locations prefilled into the ``!hint`` command.
 

Start Location Hints

Start with these locations and their item prefilled into the ``!hint`` command.

Excluded Locations

Prevent these locations from having an important item.

Priority Locations

Prevent these locations from having an unimportant item.

Item Links

Share part of your item pool with other players.
This option is not supported. Please edit your .yaml file manually.