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Civilization VI Guide

Setup Guide for Civilization VI Archipelago

This guide is meant to help you get up and running with Civilization VI in Archipelago. Note that this requires you to have both Rise & Fall and Gathering Storm installed. This will not work unless both of those DLCs are enabled.

Requirements

The following are required in order to play Civ VI in Archipelago:

Mod Installation

  1. Download and unzip the latest release of the mod from GitHub.

  2. Copy the folder containing the mod files to your Civ VI mods folder. On Windows, this is usually located at C:\Users\YOUR_USER\Documents\My Games\Sid Meier's Civilization VI\Mods. If you use OneDrive, check if the folder is instead located in your OneDrive file structure, and use that path when relevant in future steps.

  3. Remember this file path, as you will be returning here to install the patch you get from the Archipelago Multiworld room. The mod will not function without the patch files.

Installing the Patch

  1. You get your patch file either by downloading it from the Archipelago Multiworld room you are about to play in or by getting it directly from the generation output zip file. The format of the file is .apcivvi. It is important to note that every room has its own patch file, and the appropriate patch must be installed for each room.

  2. Once you have the .apcivvi file, you need the files that are inside it, as the .apcivvi file is a container. You can extract the files using one of two methods:

    • The first method is by opening it as a zip file. You can do this by either right-clicking it and opening it with a program that handles zip files (If you associate the file type with that program, future .apcivvi files will open with it when you double-click them), or by right-clicking and renaming the file extension from apcivvi to zip (file extensions must be displayed).
    • You can also associate the file with the Archipelago Launcher and double-click it; doing so will create a folder containing the mod files.
  3. Copy the contents of the zip file or folder it generated (the name of the folder should be the same as the apcivvi file) into your Civilization VI Archipelago Mod folder (there should be five files placed there from the .apcivvi file, overwrite if asked). It is very important that all five files are placed directly in the civilization_archipelago_mod folder.

  4. Your mod path should look something like C:\Users\YOUR_USER\Documents\My Games\Sid Meier's Civilization VI\Mods\civilization_archipelago_mod. If everything was done correctly, you can now connect to the game.

Connecting to a game

  1. In the main menu, navigate to the "Game Options" page. On the "Game" menu, make sure that "Tuner (disables achievements)" is enabled. Restart Civ VI after enabling the tuner.

  2. In the main menu, navigate to the "Additional Content" page, then go to "Mods" and make sure the Archipelago mod is enabled.

  3. When starting the game, make sure you are on the Gathering Storm ruleset in a Single Player game. Additionally, you must start in the ancient era, other settings and game modes can be customised to your own liking. An important thing to note is that settings preset saves the mod list from when you created it, so if you want to use a setting preset with this you must create it after installing the Archipelago mod.

  4. Start a new Civ VI game. Civ VI is very persistent with mods in the save files. You can reload a game if you have the correct patch files for the save, but don't load an existing save with different patch files or selected mods.

  5. To connect to the room, open the Archipelago Launcher. From there, open the Civ6 client and connect to the room. Once connected to the room enter your slot name and if everything went right you should now be connected.

Troubleshooting